PENGARUH MODEL GAME BASED LEARNING BERBANTUAN WEBSITE ZEP QUIZ TERHADAP KEMAMPUAN KOMUNIKASI MATEMATIS SISWA SMK

Tari Rizliyanti, Elfira Rahmadani


Abstract


The purpose of this study is to determine whether the implementation of the Game Based Learning model assisted by the Zep Quiz website has an effect on the mathematical communication skills of 10th-grade students at SMK Negeri 1 Air Putih in the statistics curriculum for the 2025/2026 academic year. This study is a quasi-experimental study using a two-group Pretest-posttest design. The population in this study consists of all 10th-grade classes, totaling 2 classes. The sample comprises 2 classes. In Class X-RPL 2, the experimental group used the Game-Based Learning model assisted by the Zep Quiz website, while Class X-RPL 1 served as the control group using the expository learning model. After the instruction was completed, posttests were administered, yielding an average score of 80 for the experimental class and 71 for the control class. The results of the t-test showed t_hitung=3,616>t_tabel=1,994; therefore, H₀ is rejected and H_a is accepted. Thus, it was concluded that the mathematical communication skills of students using the Game-Based Learning model assisted by the Zep Quiz website were better than the mathematical communication skills of students using the expository learning model in Grade X at SMK Negeri 1 Air Putih.

Keywords


Game based learning, mathematical comunication skills, Zep Quiz

References


Bariyah, C., & Wandini, R. R. (2023). Kemampuan komunikasi matematis siswa ditinjau dari self efficacy dan gender. Euclid, 10(2), 421–430. https://doi.org/10.33603/e.v10i2.8591

De Carvalho, C. V., & Coelho, A. (2022). Game-based learning, gamification in education and serious games. Computers, 11(3), 36. https://doi.org/10.3390/computers11030036

Dompu, Y., Barat, N. T., Sulaiman, S., Sumiyati, S., Arifin, A., & Nurjannah, N. (2025). Inovasi pembelajaran melalui game based learning berbantuan media Wordwall terhadap kemampuan numerasi siswa sekolah dasar. Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan), 6(3), 420–427. https://doi.org/10.54371/ainj.v6i3.1017

Hamidah, H., Fadilah, F., & Kusuma, J. W. (2024). Pengaruh model cooperative script dengan game online Wordwall terhadap peningkatan komunikasi matematis dan minat belajar siswa. Transformasi: Jurnal Pendidikan Matematika dan Matematika, 8(1), 115–127. https://doi.org/10.36526/tr.v8i1.4016

Lisa, A. A., & Muthohar, S. (2024). Strategi game based learning dalam pembelajaran PAI untuk meningkatkan keterampilan 4C + S siswa. Jurnal Kependidikan, 13(1), 125–138.

National Council of Teachers of Mathematics. (2000). Principles and standards for school mathematics. Reston, VA: National Council of Teachers of Mathematics.

Ningsih, N. W., & Jasiah, J. (2025). Pengembangan media pembelajaran digital berbasis game Zep Quiz untuk meningkatkan partisipasi siswa pada mata pelajaran PAI. Jurnal Pendidikan Tambusai, 9(3), 33529–33537. https://doi.org/10.31004/jptam.v9i3.32972

OECD. (2018). The future of education and skills: Education 2030. OECD Publishing.

Paulina, C., Rokmanah, S., Syachruroji, A., et al. (2023). Efektivitas penggunaan model game based learning dalam pembelajaran matematika di SD. Jurnal Pendidikan Tambusai, 7, 31348–31354.

Plass, J. L., Homer, B. D., & Kinzer, C. K. (2015). Foundations of game-based learning. Educational Psychologist, 50(4), 258–283. https://doi.org/10.1080/00461520.2015.1122533

Rahayu, W., Sutini, S., Prasetyo, A., & Putri, D. (2025). Efektivitas model pembelajaran kooperatif think pair share berbantuan Liveworksheet dan Zep Quiz untuk meningkatkan hasil belajar matematika siswa. Jurnal Cendekia: Jurnal Pendidikan Matematika, 9(3), 1525–1536. https://doi.org/10.31004/cendekia.v9i3.4522

Risa Palupi, S., & Suaedi, H. (2025). Model pembelajaran berbasis game-based learning untuk meningkatkan motivasi belajar dan memfasilitasi pembelajaran aktif siswa kelas XI SMA Negeri 5 Jember pada materi unsur intrinsik cerita pendek. Jurnal Pendidikan Tambusai, 9, 13123–13131.

Rizki, L., & Budiman, I. (2025). Analisis kemampuan komunikasi matematis siswa SMK dalam menyelesaikan soal cerita pada materi statistika. Didactical Mathematics, 7(1), 173–181. https://doi.org/10.31949/dm.v7i1.13365

Santoso, K., & Masfufah, L. (2023). Upaya peningkatan hasil belajar dan motivasi siswa menggunakan “Kopi Hangat” berorientasi game based learning di MTsN 1 Kota Magelang. MATH LOCUS: Jurnal Riset dan Inovasi Pendidikan Matematika, 3(2), 83–94. https://doi.org/10.31002/mathlocus.v3i2.2805

Setiawan, W. D., Yollandara, F., & Andika, R. (2024). Analisis indikator kemampuan komunikasi matematis: Kajian kepustakaan. Jurnal Media Akademik (JMA), 2(12).

Suhenda, L. L. A., & Munandar, D. R. (2023). Kemampuan komunikasi matematis siswa dalam pembelajaran matematika. Jurnal Educatio FKIP UNMA, 9(2), 1100–1107. https://doi.org/10.31949/educatio.v9i2.5049

Sunaryo, Y., Waluya, S. B., Rachmani Dewi, N., Wardono, Wijayanti, K., & Walid. (2024). Literatur review: Indikator kemampuan komunikasi matematis. PRISMA, Prosiding Seminar Nasional Matematika, 7, 928–935.

Tauhid, K., Safari, Y., & Nurhida, P. (2024). Pentingnya pemahaman konsep dasar matematika dalam pembelajaran matematika. Karimah Tauhid, 3(9), 9817–9824. https://doi.org/10.30997/karimahtauhid.v3i9.14625

Tiara Asnanda, I., Lestari, I., & Gusmaneli, G. (2024). Penerapan teknik pembelajaran ekspositori: Strategi efektif meningkatkan pemahaman belajar siswa. Jurnal Pendidikan dan Ilmu Sosial (Jupendis), 2(3), 01–15. https://doi.org/10.54066/jupendis.v2i3.1803

Wayan, I., Pratama, A., Salingkat, S., Bachri, S., & Lajiba, S. (2024). Analisis kemampuan komunikasi matematis ditinjau dari resiliensi matematika siswa. NUMERIC: Jurnal Penelitian dan Inovasi Pendidikan Matematika, 2(1), 25–39.




DOI: https://doi.org/10.30743/mes.v11i2.13693

Refbacks

  • There are currently no refbacks.